![]() Get five teeth from the ten levels within each chapter and a bulbous-headed reaper will reward you for giving him the ability to chew. There are 100 of the beggars on each stage and you'll need to nab them all to earn a coveted Skull Tooth. And instead of chasing a chest, you're following a golden trail of the firefly-like Lums. Its most accurate comparison is in fact the bonus stages of Origins - only here the pesky running business is handled automatically, with you responsible for Rayman's other actions. The name is bound to attract lazy - though perhaps not entirely unwanted, if you're Ubisoft's bank manager - comparisons with Temple Run. ![]() Ubisoft has found a smart way of bringing the character to iOS in the form of an auto-runner. Happily, Jungle Run maintains Rayman's upward trajectory. Last year's Rayman Origins might just have been his finest adventure to date, and Wii U exclusive Legends looks even better, with a real chance of upsetting Mario as the console's best launch platformer. Yet it's only recently that Michael Ancel's limbless wonder seems to have found his true identity. It isn't shamelessly wheeled out at the launch of every new console simply to swell Ubi's coffers - though that's a part of it, probably - but because it's a genuinely decent platformer. Rayman's never been a great character, but his games have always been pretty good.
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